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Hivernation - A Bee City Builder - WIP

Final year, 9 person group project, where a bee city builder game was created. My main focus was on the technical art, where I created Unity shader graph materials and VFK (Meteor, water, glow on building select, creation explosion and dissolve effect), bee character rigging, camera VFX, UI button and text design and environmental prop creation (Trees, Rocks, Tree Stumps and Logs).

Bee character and Queen Bee model - Andra
Terrain, UI, Animation and Buildings - Jed

Any feedback would be greatly appreciated!

A quick sped up version of the Beta release.

I created the UI buttons and Title text for the game.

I created the UI buttons and Title text for the game.

Water Shader and background image of UI.

Water Shader and background image of UI.

Bee animated by Jed Burton-Whitemore, Rig by me.

Part of the shader for the Meteor.

Part of the shader for the Meteor.

Part of the code for the meteor.

Part of the code for the meteor.

Placement Shader. 
Red for Can not place.
Green for can pace.

Placement Shader.
Red for Can not place.
Green for can pace.

Dissolve Effect