Final year, 9 person group project, where a bee city builder game was created. My main focus was on the technical art, where I created Unity shader graph materials and VFK (Meteor, water, glow on building select, creation explosion and dissolve effect), bee character rigging, camera VFX, UI button and text design and environmental prop creation (Trees, Rocks, Tree Stumps and Logs).
Bee character and Queen Bee model - Andra
Terrain, UI, Animation and Buildings - Jed
Any feedback would be greatly appreciated!
A quick sped up version of the Beta release.
Bee animated by Jed Burton-Whitemore, Rig by me.
Dissolve Effect